Make it workie
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@@ -8,13 +8,19 @@ EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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Debug|ARM32 = Debug|ARM32
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Release|Any CPU = Release|Any CPU
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Release|Any CPU = Release|Any CPU
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Release|ARM32 = Release|ARM32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|ARM32.ActiveCfg = Debug|ARM32
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Debug|ARM32.Build.0 = Debug|ARM32
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|Any CPU.Build.0 = Release|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|Any CPU.Build.0 = Release|Any CPU
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|ARM32.ActiveCfg = Release|ARM32
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{0199A106-1CC7-4407-BE8C-1308445FA97D}.Release|ARM32.Build.0 = Release|ARM32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@@ -5,6 +5,7 @@
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<Platforms>AnyCPU;ARM32</Platforms>
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</PropertyGroup>
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</PropertyGroup>
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</Project>
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</Project>
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@@ -6,10 +6,14 @@ using System.Threading.Tasks;
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namespace ConsoleApp1
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namespace ConsoleApp1
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{
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{
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internal interface ISystem
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public interface ISystem
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{
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{
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string Name { get; }
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string Version { get; }
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string SN { get; }
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bool Start();
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bool Start();
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void Restart();
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void Restart();
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void Quit();
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bool Quit();
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}
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}
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}
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}
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@@ -1,2 +1,33 @@
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// See https://aka.ms/new-console-template for more information
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using ConsoleApp1;
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Console.WriteLine("Hello, World!");
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internal class Program
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{
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private static void Main(string[] args)
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{
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ISystem system1 = new ConsoleApp1.System("YouLikeToBreakYourSystemDontYa? Linux", "v1.0.0", "SN123");
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Program.SystemTest(system1);
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}
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static void SystemTest(ISystem sys)
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{
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Program.Advertise(sys);
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if (sys.Start())
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{
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Console.WriteLine("[TEST] System running!");
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}
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sys.Restart();
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if (sys.Quit())
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{
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Console.WriteLine("[TEST] System quit!");
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}
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}
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static void Advertise(ISystem sys)
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{
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Console.WriteLine($"Behold! The '{sys.Name}' is coming!");
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}
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}
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@@ -11,6 +11,7 @@ namespace ConsoleApp1
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private string name;
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private string name;
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private string version;
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private string version;
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private string sn;
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private string sn;
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private bool isOn = false;
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public System(string name, string version, string sn)
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public System(string name, string version, string sn)
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{
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{
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@@ -25,7 +26,41 @@ namespace ConsoleApp1
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public override string ToString()
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public override string ToString()
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{
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{
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return $"Name: {this.name}\nVersion: {this.version}";
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return $" - Name: {this.name}\n - Version: {this.version}";
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}
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public bool Start()
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{
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if (this.isOn) return false;
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Console.WriteLine($"System starting...");
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this.isOn = true;
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return true;
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}
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public void Restart()
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{
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Console.WriteLine("System restarting in:");
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for (int i = 3; i > 0; i--)
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{
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Console.WriteLine(i);
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Thread.Sleep(1000);
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}
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this.Quit();
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this.Start();
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}
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public bool Quit()
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{
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if (!this.isOn) return false;
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Console.WriteLine($"System quiting...");
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this.isOn = false;
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return true;
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}
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}
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}
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}
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}
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}
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