211 lines
6.3 KiB
TypeScript
211 lines
6.3 KiB
TypeScript
// Web-Uno Shell
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// the best name I could come up with lmao
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import { Clear } from '../program/Clear'
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import { Eval } from '../program/Eval'
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import { Loadprg } from '../program/Loadprg'
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import { Lsprg } from '../program/Lsprg'
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import { Program } from '../program/Program'
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import { Terminal } from '../terminal/Terminal'
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import { EventBroadcaster } from '../utils/EventBroadcaster'
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import { SimpleStream } from '../utils/SimpleStream'
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import { Shell } from './Shell'
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export class Wush extends Shell {
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// buffer
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private buffer: string[] = []
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private bufferPos: number = 0
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// exec stuff
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/**
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* -1 if the exec is currently running and anything else when it's not
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*/
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private execExitCode: number = 0
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// streams
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readonly stdin: SimpleStream<string>
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readonly stdout: SimpleStream<string>
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private programs: { [name: string]: Program } = {}
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constructor(broadcaster: EventBroadcaster, terminal: Terminal) {
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super(broadcaster, terminal)
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// create streams
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this.stdin = new SimpleStream<string>()
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this.stdout = new SimpleStream<string>()
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}
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Init() {
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this.broadcaster.on('keydown', (key: string, isCharacter: boolean) =>
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this.HandleKeyInput(key, isCharacter),
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)
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// load core programs
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this.programs['clear'] = new Clear()
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this.programs['eval'] = new Eval()
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this.programs['loadprg'] = new Loadprg(this)
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this.programs['lsprg'] = new Lsprg(this)
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this.stdout.on(data => this.WriteEscapedString(data))
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this.Prompt()
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}
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GetPrograms(): { [name: string]: Program } {
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return this.programs
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}
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LoadProgram(program: Program, name: string) {
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this.programs[name] = program
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}
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UnloadProgram(name: string) {
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delete this.programs[name]
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}
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Prompt() {
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this.terminal.Write(`hi [${this.execExitCode}] -> `)
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}
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WriteStdin(data: string) {
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this.stdin.emit(data)
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}
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WriteEscapedString(data: string) {
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let buf = data.split('')
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buf.forEach((char, i) => {
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if (this.ProcessControlCode(char)) {
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buf.splice(i, 1)
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} else {
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this.terminal.Write(char)
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}
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})
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}
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PushToBuffer(text: string) {
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text.split('').forEach(char => {
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this.buffer.splice(this.bufferPos, 0, char)
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this.bufferPos++
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})
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console.log(this.buffer)
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}
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RemoveLastCharsFromBuffer(amount: number) {
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this.buffer.splice(this.buffer.length - amount, amount)
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this.bufferPos -= amount
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console.log(this.buffer)
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}
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MoveBufferPos(index: number, absolute: boolean = false) {
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this.bufferPos = Math.max(absolute ? index : this.bufferPos + index, 0)
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}
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FlushBuffer() {
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this.buffer = []
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this.bufferPos = 0
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}
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ExecuteBuffer() {
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const args = this.buffer.join('').split(' ')
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this.FlushBuffer()
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console.log(`Executing ${args[0]} with args '${args}'`)
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this.execExitCode = -1
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if (this.programs[args[0]] instanceof Program) {
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this.programs[args[0]].Exec(this.stdin, this.stdout, args)
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.then(code => {
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this.execExitCode = code != -1 ? code : -2
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})
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.catch(() => {
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this.WriteEscapedString("lol")
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})
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.finally(() => {
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// check if the exec actually exited with an exit code
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// and if not, set it to -2 to indicate that it didn't exit with a valid code
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if (this.execExitCode === -1)
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this.execExitCode = -2
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// this.terminal.Write(`The program exited with exit code ${this.execExitCode}.`)
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this.Prompt()
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})
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} else {
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this.execExitCode = 0
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// don't print anything if there are no arguments
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if (args[0].length !== 0) {
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this.terminal.Write(`wush: unknown command: ${args[0]}.`)
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this.terminal.MoveCursor(0, 1, { x: true, y: false })
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}
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this.Prompt()
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}
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}
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ProcessControlCode(code: string): boolean {
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switch (code) {
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case '\f':
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this.terminal.NewPage()
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return true
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case '\n':
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this.terminal.MoveCursor(0, 1, { x: true, y: false })
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return true
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default:
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return false
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}
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}
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HandleKeyInput(key: string, isCharacter: boolean) {
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if (this.execExitCode === -1) console.log('program running')
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if (!isCharacter) {
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switch (key) {
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case 'ArrowLeft':
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if (this.bufferPos > 0) {
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this.terminal.MoveCursor(-1, 0)
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this.MoveBufferPos(-1)
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}
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break
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case 'ArrowRight':
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if (this.bufferPos < this.buffer.length) {
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this.terminal.MoveCursor(1, 0)
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this.MoveBufferPos(1)
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}
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break
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case 'Backspace':
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// don't erase anything if there's nothing left in the buffer
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if (this.bufferPos === 0)
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break
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this.terminal.RemoveCell()
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this.RemoveLastCharsFromBuffer(1)
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this.terminal.MoveCursor(-1, 0)
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break
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case 'Enter':
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// send the buffer to stdin if an exec is running
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if (this.execExitCode === -1) {
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this.WriteStdin(`${this.buffer.join('')}\n`)
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this.FlushBuffer()
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} else {
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// "execute" the buffer
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this.terminal.MoveCursor(0, 1, { x: true, y: false })
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this.ExecuteBuffer()
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}
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break
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case 'F5':
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location.reload()
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break
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}
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} else {
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// push the character into the buffer
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this.terminal.InsertCell(key)
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this.PushToBuffer(key)
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this.terminal.MoveCursor(1, 0)
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}
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}
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}
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