Files
webshell/src/shell/wush/Wush.ts
2026-05-19 18:22:43 +02:00

555 lines
18 KiB
TypeScript

// Web-Uno Shell
// the best name I could come up with lol
import { Clear } from '../../program/Clear'
import { Eval } from '../../program/Eval'
import { Loadprg } from '../../program/Loadprg'
import { Lsprg } from '../../program/Lsprg'
import { Info } from '../../program/Info'
import { Program } from '../../program/Program'
import { Terminal } from '../../terminal/Terminal'
import { EventBroadcaster } from '../../utils/EventBroadcaster'
import { SimpleStream } from '../../utils/SimpleStream'
import { Shell } from '../Shell'
import { Ls } from '../../program/Ls'
import { Item } from '../../fs/Item'
import { Touch } from '../../program/Touch'
import { Sl } from '../../program/Sl'
import { Rm } from '../../program/Rm'
import { Rl } from '../../program/Rl'
import { ResetIndexedDb } from '../../program/ResetIndexedDb'
import { Cat } from '../../program/Cat'
import { Echo } from '../../program/Echo'
import { Mkdir } from '../../program/Mkdir'
import { Cd } from '../../program/Cd'
import { Printf } from '../../program/Printf'
import { Pwd } from '../../program/Pwd'
// import { Pwd } from '../program/Pwd'
// import { Cd } from '../program/Cd'
export class Wush extends Shell {
public readonly Version = "0.1.0"
public readonly Name = "wush"
// buffer
private buffer: string[] = []
private bufferPos: number = 0
private history: string[] = []
private historyPos: number = 0
// exec stuff
/**
* -1 if the exec is currently running and anything else when it's not
*/
private execExitCode: number = 0
// todo: workers
// private workersAllowed: boolean = false
// streams
readonly stdin: SimpleStream<string>
readonly stdout: SimpleStream<string>
private programs: { [name: string]: Program } = {}
private workingDirectory: Item = null as unknown as Item // workdir is initialized in Init so this should be safe
constructor(broadcaster: EventBroadcaster, terminal: Terminal) {
super(broadcaster, terminal)
// create streams
this.stdin = new SimpleStream<string>()
this.stdout = new SimpleStream<string>()
}
async Init() {
this.broadcaster.on('keydown', (key: string, isCharacter: boolean) =>
this.HandleKeyInput(key, isCharacter),
)
// load workdir
this.workingDirectory = await Item.Root()
// load core programs
this.programs['clear'] = new Clear()
this.programs['eval'] = new Eval()
this.programs['loadprg'] = new Loadprg(this)
this.programs['lsprg'] = new Lsprg(this)
this.programs['info'] = new Info()
this.programs['ls'] = new Ls()
this.programs['touch'] = new Touch()
this.programs['sl'] = new Sl()
this.programs['rm'] = new Rm()
this.programs['rl'] = new Rl()
this.programs['rsindb'] = new ResetIndexedDb()
this.programs['cat'] = new Cat()
this.programs['echo'] = new Echo()
this.programs['mkdir'] = new Mkdir()
this.programs['pwd'] = new Pwd()
this.programs['cd'] = new Cd(this)
this.programs['printf'] = new Printf()
this.stdout.on(data => this.WriteEscapedString(data))
this.Prompt()
}
GetPrograms(): { [name: string]: Program } {
return this.programs
}
LoadProgram(program: Program, name: string) {
this.programs[name] = program
}
UnloadProgram(name: string) {
delete this.programs[name]
}
async ExecuteProgram(name: string, args: string[]): Promise<void> {
return new Promise<void>(resolve => {
this.programs[name].Exec(this.stdin, this.stdout, this.workingDirectory, args)
.then(code => {
this.execExitCode = code != -1 ? code : -2
resolve()
})
.catch((e) => {
this.WriteEscapedString(`wush: command ${name} exited with the following exception\n`)
this.WriteEscapedString(` | ${String(e)}\n`)
resolve()
})
.finally(() => {
// check if the exec actually exited with an exit code
// and if not, set it to -2 to indicate that it didn't exit with a valid code
if (this.execExitCode === -1)
this.execExitCode = -2
// this.terminal.Write(`The program exited with exit code ${this.execExitCode}.`)
resolve()
})
})
}
Prompt() {
this.terminal.Write(`user in ${this.workingDirectory.GetPath()} -> `)
}
/**
* Changes the working directory
* @param directory the directory to enter into
* @throws an error if the directory cannot be opened
*/
async SetWorkingDirectory(directory: Item) {
if (!(await directory.Exists()) || !directory.IsDirectory())
throw new Error(`Directory ${directory.GetPath()} doesn't exist`)
this.workingDirectory = directory
}
WriteStdin(data: string) {
this.stdin.emit(data)
}
WriteEscapedString(data: string) {
let buf = data.split('')
buf.forEach((char) => {
if (!this.ProcessSimpleControlCode(char))
this.terminal.Write(char)
})
}
PushToBuffer(text: string) {
text.split('').forEach(char => {
this.buffer.splice(this.bufferPos, 0, char)
this.bufferPos++
})
// console.log(this.buffer)
}
RemoveCharFromBuffer(amount: number, index: number) {
this.buffer.splice(index - amount, amount)
this.bufferPos -= amount
// console.log(this.buffer)
}
MoveBufferPos(index: number, absolute: boolean = false) {
this.bufferPos = Math.max(absolute ? index : this.bufferPos + index, 0)
}
FlushBuffer() {
this.buffer = []
this.bufferPos = 0
}
async ExecuteBuffer() {
type OperatorToken = '&&' | '||' | '|' | ';'
type Token = { type: 'word'; value: string } | { type: 'operator'; value: OperatorToken }
type ParsedCommand = {
args: string[]
stdin: null | SimpleStream<string>
stdout: null | SimpleStream<string>
}
type ParsedPipeline = { commands: ParsedCommand[] }
type ParsedListItem = { pipeline: ParsedPipeline; operator: '&&' | '||' | ';' | null }
const tokenize = (text: string): { tokens: Token[]; error: string | null } => {
const tokens: Token[] = []
let current = ''
let wordStarted = false
let inSingleQuote = false
let inDoubleQuote = false
let escapeNext = false
const pushWord = () => {
if (!wordStarted)
return
tokens.push({ type: 'word', value: current })
current = ''
wordStarted = false
}
for (let i = 0; i < text.length; i++) {
const char = text[i]
if (escapeNext) {
current += char
escapeNext = false
wordStarted = true
continue
}
if (inSingleQuote) {
if (char === "'") {
inSingleQuote = false
wordStarted = true
} else {
current += char
wordStarted = true
}
continue
}
if (inDoubleQuote) {
if (char === '"') {
inDoubleQuote = false
wordStarted = true
} else if (char === '\\') {
if (i + 1 >= text.length)
return { tokens: [], error: 'unterminated escape sequence' }
current += text[i + 1]
i++
wordStarted = true
} else {
current += char
wordStarted = true
}
continue
}
if (char === '\\') {
escapeNext = true
wordStarted = true
continue
}
if (char === "'") {
inSingleQuote = true
wordStarted = true
continue
}
if (char === '"') {
inDoubleQuote = true
wordStarted = true
continue
}
if (char === ' ' || char === '\t') {
pushWord()
continue
}
if (char === '#') {
if (!wordStarted)
break
current += char
wordStarted = true
continue
}
if (char === ';') {
pushWord()
tokens.push({ type: 'operator', value: ';' })
continue
}
if (char === '|') {
pushWord()
if (text[i + 1] === '|') {
tokens.push({ type: 'operator', value: '||' })
i++
} else {
tokens.push({ type: 'operator', value: '|' })
}
continue
}
if (char === '&') {
if (text[i + 1] === '&') {
pushWord()
tokens.push({ type: 'operator', value: '&&' })
i++
} else {
current += char
wordStarted = true
}
continue
}
current += char
wordStarted = true
}
if (escapeNext)
return { tokens: [], error: 'unterminated escape sequence' }
if (inSingleQuote)
return { tokens: [], error: 'unterminated single quote' }
if (inDoubleQuote)
return { tokens: [], error: 'unterminated double quote' }
pushWord()
return { tokens, error: null }
}
const parseTokens = (tokens: Token[]): { list: ParsedListItem[]; error: string | null } => {
const list: ParsedListItem[] = []
let currentArgs: string[] = []
let currentPipeline: ParsedCommand[] = []
let expectCommand = false
const pushCommand = () => {
if (currentArgs.length === 0)
return false
currentPipeline.push({
args: currentArgs,
stdin: null,
stdout: null,
})
currentArgs = []
return true
}
const pushPipeline = (operator: '&&' | '||' | ';' | null) => {
if (currentPipeline.length === 0)
return false
list.push({ pipeline: { commands: currentPipeline }, operator })
currentPipeline = []
return true
}
for (const token of tokens) {
if (token.type === 'word') {
currentArgs.push(token.value)
expectCommand = false
continue
}
if (token.value === '|') {
if (!pushCommand())
return { list: [], error: 'unexpected "|" operator' }
expectCommand = true
continue
}
if (!pushCommand() || !pushPipeline(token.value))
return { list: [], error: `unexpected "${token.value}" operator` }
expectCommand = true
}
if (expectCommand)
return { list: [], error: 'unexpected end of input' }
if (currentArgs.length > 0)
pushCommand()
if (currentPipeline.length > 0)
pushPipeline(null)
return { list, error: null }
}
const line = this.buffer.join('')
this.FlushBuffer()
const { tokens, error } = tokenize(line)
if (error) {
this.terminal.Write(`wush: error: ${error}`)
this.terminal.MoveCursor(0, 1, { x: true, y: false })
this.Prompt()
return
}
const { list, error: parseError } = parseTokens(tokens)
if (parseError) {
this.terminal.Write(`wush: error: ${parseError}`)
this.terminal.MoveCursor(0, 1, { x: true, y: false })
this.Prompt()
return
}
if (list.length === 0) {
this.Prompt()
return
}
if (list.some(item => item.pipeline.commands.length > 1)) {
this.terminal.Write(`wush: error: pipes are not supported yet`)
this.terminal.MoveCursor(0, 1, { x: true, y: false })
this.Prompt()
return
}
for (const item of list) {
const command = item.pipeline.commands[0]
this.execExitCode = -1
if (this.programs[command.args[0]] instanceof Program) {
await this.ExecuteProgram(command.args[0], command.args)
} else {
this.execExitCode = 0
// don't print anything if there are no arguments
if (command.args[0].length !== 0) {
this.terminal.Write(`wush: error: unknown command: ${command.args[0]}.`)
this.terminal.MoveCursor(0, 1, { x: true, y: false })
this.execExitCode = 127
}
}
}
this.Prompt()
}
ProcessSimpleControlCode(code: string): boolean {
switch (code) {
case '\f':
this.terminal.NewPage()
return true
case '\n':
this.terminal.MoveCursor(0, 1, { x: true, y: false })
return true
default:
return false
}
}
// todo: actual processing
ProcessAdvancedControlCode(complex: string): boolean {
if (!complex.match(/\\(.*;)/gm))
return false
return true
// const code = matches[]
}
HandleKeyInput(key: string, isCharacter: boolean) {
if (this.execExitCode === -1) console.log('program running')
if (!isCharacter) {
switch (key) {
case 'ArrowLeft':
if (this.bufferPos > 0) {
this.terminal.MoveCursor(-1, 0)
this.MoveBufferPos(-1)
}
break
case 'ArrowRight':
if (this.bufferPos < this.buffer.length) {
this.terminal.MoveCursor(1, 0)
this.MoveBufferPos(1)
}
break
case 'ArrowUp':
if (this.historyPos < this.history.length) {
if (this.historyPos === 0)
this.history.splice(0, 0, this.buffer.join(''))
this.historyPos++
console.log(this.historyPos)
console.log(this.history[this.historyPos])
}
break
case 'ArrowDown':
if (this.historyPos > 0) {
this.historyPos--
if (this.historyPos === 0)
this.history.splice(0, 1)
console.log(this.historyPos)
console.log(this.history[this.historyPos])
}
break
case 'Backspace':
// don't erase anything if there's nothing left in the buffer
if (this.bufferPos === 0)
break
this.terminal.RemoveCell()
this.RemoveCharFromBuffer(1, this.bufferPos)
// this.buffer.splice(this.bufferPos, 1)
this.terminal.MoveCursor(-1, 0)
break
case 'Delete':
if (this.bufferPos >= this.buffer.length || this.buffer.length <= 0)
break
this.bufferPos++
this.terminal.MoveCursor(1, 0)
this.terminal.RemoveCell()
this.RemoveCharFromBuffer(1, this.bufferPos)
this.terminal.MoveCursor(-1, 0)
break
case 'Enter':
// send the buffer to stdin if an exec is running
if (this.execExitCode === -1) {
this.WriteStdin(`${this.buffer.join('')}\n`)
this.FlushBuffer()
} else {
// "execute" the buffer
this.terminal.MoveCursor(0, 1, { x: true, y: false })
this.history.splice(0, 0, this.buffer.join(''))
this.ExecuteBuffer()
}
break
case 'F5':
location.reload()
break
}
} else {
this.historyPos = 0
// push the character into the buffer
this.terminal.InsertCell(key)
this.PushToBuffer(key)
this.terminal.MoveCursor(1, 0)
}
}
}