chore: make webfs usable
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@@ -4,11 +4,6 @@
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<!-- google fonts -->
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<!--<link rel="preconnect" href="https://fonts.googleapis.com" />
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
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<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:ital,wght@0,100..800;1,100..800&display=swap" rel="stylesheet" />-->
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<!-- import main stylesheet -->
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<link rel="stylesheet" href="/src/styles/app.scss" />
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@@ -22,7 +22,7 @@ request.onerror = _ => {
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"webfs error",
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"Failed to initialize the webfs database using IndexedDB. Make sure webshell does not have any IndexedDB related permissions disabled and try again.",
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'critical',
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).Show(-1)
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).Show()
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}
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request.onsuccess = event => {
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@@ -212,8 +212,23 @@ export class Item {
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private normalizePath(path: string): string {
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if (!path.startsWith('/')) path = '/' + path
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if (path.length > 1 && path.endsWith('/')) path = path.slice(0, -1)
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return path
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// Resolve . and .. segments.
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// Split on '/' and walk each part: skip empty strings (from leading
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// slash or consecutive slashes) and '.', pop on '..', push otherwise.
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const parts = path.split('/')
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const resolved: string[] = []
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for (const part of parts) {
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if (part === '' || part === '.') {
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continue
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} else if (part === '..') {
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if (resolved.length > 0) resolved.pop() // never climbs above root
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} else {
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resolved.push(part)
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}
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}
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return '/' + resolved.join('/')
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}
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private getParentPath(): string {
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@@ -3,10 +3,6 @@ import type { SimpleStream } from '../utils/SimpleStream'
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import { Program } from './Program'
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export class Cat extends Program {
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constructor() {
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super()
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}
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, __: Item, args: string[]): Promise<number> {
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let item: Item = await Item.open(args[1])
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@@ -7,17 +7,24 @@ export class Echo extends Program {
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super()
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}
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, ___: Item, args: string[]): Promise<number> {
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let item: Item = await Item.open(args[1])
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, workdir: Item, args: string[]): Promise<number> {
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if (args.length < 2) {
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stdout.emit("echo: error: missing path argument\n")
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return 1
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}
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const item = await Item.open(args[1].startsWith('/')
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? args[1]
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: `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${args[1]}`)
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if (!(await item.Exists())) {
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stdout.emit(`echo: error: item ${item.GetPath()} doesn't exist.\n`)
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return 1
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return 2
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}
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if (item.IsDirectory()) {
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stdout.emit(`echo: error: can't write data to a directory; item ${item.GetPath()} is a directory.\n`)
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return 2
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return 3
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}
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await item.Write(args.slice(2).join(' '))
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@@ -8,7 +8,12 @@ export class Ls extends Program {
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}
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, workdir: Item, args: string[]): Promise<number> {
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let item: Item = args[1] ? await Item.openDir(args[1]) : workdir
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const item = args[1]
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? await Item.openDir(args[1].startsWith('/')
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? args[1]
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: `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${args[1]}`)
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: workdir
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if (args[1] && !item.IsDirectory()) {
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stdout.emit("ls: error: the provided path is not a directory\n")
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return 1
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@@ -22,10 +27,11 @@ export class Ls extends Program {
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console.log(item)
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stdout.emit(`-> Listing contents of item: '${item.GetPath()}'\n`)
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stdout.emit(` [ attr name ]\n`)
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stdout.emit(` [ drwx name ]\n`)
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const items = await item.List()
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items.forEach((entry, i) => {
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stdout.emit(` | ${''.padEnd(4, '-').padEnd(8, ' ')} ${entry.GetName()}\n`)
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items.forEach(entry => {
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stdout.emit(item.IsDirectory().toString())
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stdout.emit(` | ${(item.IsDirectory() ? 'd' : '').padEnd(4, '-').padEnd(8, ' ')} ${entry.GetName()}\n`)
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})
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return 0
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@@ -8,12 +8,20 @@ export class Mkdir extends Program {
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}
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, workdir: Item, args: string[]): Promise<number> {
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const item = await Item.openDir(args[1])
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if (args.length < 2) {
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stdout.emit("mkdir: error: missing path argument\n")
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return 1
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}
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const item = await Item.openDir(args[1].startsWith('/')
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? args[1]
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: `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${args[1]}`)
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stdout.emit(`does ${args[1]} exist? ${await item.Exists()}\n`)
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if (await item.Exists()) {
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stdout.emit(`mkdir: directory ${item.GetPath()} already exists.\n`)
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return 1
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return 2
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}
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item.Create()
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@@ -16,9 +16,13 @@ export class Rm extends Program {
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let item: Item
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try {
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item = await Item.openDir(args[1])
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item = await Item.openDir(args[1].startsWith('/')
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? args[1]
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: `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${args[1]}`)
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} catch {
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item = await Item.open(args[1])
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item = await Item.open(args[1].startsWith('/')
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? args[1]
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: `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${args[1]}`)
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}
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if (!(await item.Exists())) {
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@@ -10,8 +10,9 @@ export class Touch extends Program {
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async Exec(_: SimpleStream<string>, stdout: SimpleStream<string>, workdir: Item, args: string[]): Promise<number> {
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stdout.emit(`touching children, please wait...\n`)
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const item = await Item.open(args[1])
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stdout.emit(`does ${args[1]} exist? ${await item.Exists()}\n`)
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const path = args.slice(1).join()
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const item = await Item.open(path.includes('/') ? path : `${workdir.GetPath()}${workdir.GetPath().endsWith('/') ? '' : '/'}${path}`)
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stdout.emit(`does ${item.GetPath()} exist? ${await item.Exists()}\n`)
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if (await item.Exists()) {
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stdout.emit("touch: the file already exists.\n")
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@@ -1,3 +1,4 @@
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import type { Item } from '../fs/Item'
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import type { Program } from '../program/Program'
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import type { Terminal } from '../terminal/Terminal'
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import type { EventBroadcaster } from '../utils/EventBroadcaster'
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@@ -17,4 +18,5 @@ export abstract class Shell {
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abstract ExecuteProgram(name: string, args: string[]): void
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abstract Init(): Promise<void>
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abstract HandleKeyInput(key: string, isCharacter: boolean): void
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abstract SetWorkingDirectory(directory: Item): Promise<void>
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}
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@@ -21,6 +21,8 @@ import { ResetIndexedDb } from '../program/ResetIndexedDb'
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import { Cat } from '../program/Cat'
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import { Echo } from '../program/Echo'
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import { Mkdir } from '../program/Mkdir'
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import { Pwd } from '../program/Pwd'
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import { Cd } from '../program/Cd'
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export class Wush extends Shell {
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public readonly Version = "0.1.0"
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@@ -47,7 +49,7 @@ export class Wush extends Shell {
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readonly stdout: SimpleStream<string>
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private programs: { [name: string]: Program } = {}
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private workingDirectory: Item = null as unknown as Item // workdir is initialized in the Init so this should be safe
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private workingDirectory: Item = null as unknown as Item // workdir is initialized in Init so this should be safe
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constructor(broadcaster: EventBroadcaster, terminal: Terminal) {
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super(broadcaster, terminal)
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@@ -65,9 +67,6 @@ export class Wush extends Shell {
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// load workdir
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this.workingDirectory = await Item.Root()
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if (!this.workingDirectory.Exists())
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this.workingDirectory.Create()
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// load core programs
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this.programs['clear'] = new Clear()
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this.programs['eval'] = new Eval()
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@@ -83,6 +82,8 @@ export class Wush extends Shell {
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this.programs['cat'] = new Cat()
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this.programs['echo'] = new Echo()
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this.programs['mkdir'] = new Mkdir()
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this.programs['pwd'] = new Pwd()
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this.programs['cd'] = new Cd(this)
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this.stdout.on(data => this.WriteEscapedString(data))
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this.Prompt()
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@@ -121,7 +122,19 @@ export class Wush extends Shell {
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}
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Prompt() {
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this.terminal.Write(`hi [${this.execExitCode}] -> `)
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this.terminal.Write(`boykisser in ${this.workingDirectory.GetPath()} -> `)
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}
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/**
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* Changes the working directory
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* @param directory the directory to enter into
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* @throws an error if the directory cannot be opened
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*/
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async SetWorkingDirectory(directory: Item) {
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if (!(await directory.Exists()) || !directory.IsDirectory())
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throw new Error(`Directory ${directory.GetPath()} doesn't exist`)
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this.workingDirectory = directory
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}
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WriteStdin(data: string) {
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@@ -2,7 +2,7 @@
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@use "./colors.scss" as colors;
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body {
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margin: 0;
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margin: 10px;
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background: colors.$terminal-background;
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}
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@@ -155,8 +155,8 @@ export class Terminal {
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UpdateCursor() {
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this.SetCursorStyle(this.cursorStyle)
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this.cursor.style.left = `${this.cursorPosition.col * this.cellWidth}px`
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this.cursor.style.top = `${this.cursorPosition.row * this.cellHeight}px`
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this.cursor.style.left = `${this.cursorPosition.col * this.cellWidth + this.terminal.offsetLeft}px `
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this.cursor.style.top = `${this.cursorPosition.row * this.cellHeight + this.terminal.offsetTop}px`
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}
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GetCursorPosition(): CursorPosition {
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